Bf4 Ultra 1080p 60 Fps Gaming Rig 2015
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For a lot of people, myself included, part of the joy of playing games on a PC is a smooth 60 FPS-or-higher frame rate, something that the Xbox One and PlayStation 4 have famously had a hard time hitting at just 1080p. While budget GPUs like Nvidia's GTX 750 Ti do an admirable job of 1080p60 in many games, even high-end cards like the GTX 980 can struggle with 4K at 60 FPS. For a solid 60 FPS, an SLI or Crossfire setup is the way to go. The folks over at Digital Foundry tested high-end single-card solutions with a range of games at high and ultra settings, with only the $1000 Titan X managing to push an average frame rate of over 60 FPS in some games. Note that's an average frame rate. As a proud owner of a Titan X and a 4K monitor, I've experienced drops down as low as 30 FPS during gameplay.
On Xbox One, performance slips somewhat lower at times during the largest of battles. During an average play session, the experience still comes close to achieving its objective, but certain areas trigger dips under 60fps. It's not as smooth overall as PlayStation 4, but for a large scale multiplayer title, the performance is still a huge improvement over Battlefield 4.As for the PC, well our main test machine here was equipped with a GTX 780 and a Core i5 3570K overclocked to 4.5GHz. We were able to achieve a very stable 60fps at 1080p on our system using ultra settings for everything except shadows, which we dialled back to medium.
The best we could do with this hardware set-up at 1440p was to drop down to high settings and drop resolution scale to 90 per cent (upscaling from 2304x1296). This still provided a great experience, but generally speaking, those looking for an uncompromised 1080p ultra experience will require a GTX 970 or an R9 390. We're still working on a more extensive PC hardware test, but right now, our feeling is that there's been a lot of optimisation since the beta but AMD still commands overall performance leadership.
As you guys know, when it comes to system reviews I'm taking a new approach to real-world benchmarking. My new method is to determine what in-game graphical quality settings yield at least 60fps at 1080p. But in this system's case we're cranking that requirement up to 1440p/60fps, not just because it has the horsepower, but because 1440p adoption is increasing. And I had the pleasure of testing this system with an Asus ROG Swift monitor. I'm a broken record here, but Nvidia's G-Sync makes such a dramatic difference to the overall gaming experience that I'd gladly sacrifice pixels to play on this G-Sync enabled 1440p monitor, over a non-G-Sync 4K monitor.
Since Hitman isn't quite as fast-paced as other games, slight dips in framerate aren't as painful, and lower settings can provide a big boost to performance. But the bare minimum GPU you'll need to maintain 60 fps at 1080p 'ultra' is GTX 980/1060 6GB or RX 470, while at 1440p the GTX 1080 provides (mostly) smooth sailing.
The PC release of GTA V, from 2015, still boasts one of the most dynamic, largest open worlds in gaming. Its benchmarking tool remains a valid way of testing the gaming capabilities of a laptop, especially on a laptop with an integrated GPU.
A graphics card is one of the most important components of a gaming PC, if not the most. But just like most PC components, there's no single GPU that works for everyone. While some users may want the absolute ultimate gaming experience on PC, others may want something that offers the best value, albeit less powerful. Many are even looking for the best budget graphics cards for a casual 1080p gaming experience.
The 6600 has support for ray tracing, but it's not really fast enough for a smooth gaming experience with that feature enabled, even at 1080p. You're more likely to use FSR in titles that support it. FSR works like DLSS and renders a game at a lower resolution and upscales it so you have the framerate of the lower resolution while having the image quality you'd see at higher resolutions. FSR 2 isn't perfect but it's generally considered to be almost as good as DLSS 2.
I have a 280x (gtx 770 equivalent) and can run everything on ultra (2x MSAA) on 1080p and get mostly 80+ fps even going 120 (and that's on 64p servers). There are only a few maps where it dips down to 50 fps but only occasionally and I wouldn't notice it if I didn't have FRAPS (it's the heavy urban maps like Pearl Market). Get a good CPU (no AMD) since Frostbite 3 is very CPU dependent. I have a i5 4670 and BF4 uses 70% of my CPU.
If you are a console gamer as opposed to a PC one, then no, you do not. Neither the PlayStation 4 nor the Xbox One are capable of 4K gaming. Even if that support is somehow added, the limitations of the hardware means it will be upconverted to 1080p, not true 4K. Upconversion is how the PS2 did 1080i and the PS3 and 360 did 1080p (with very few exceptions). 153554b96e
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